3DS Max has been around, in one form or another, for 25 years. The first version was released in 1990 and it’s still going strong! If you’ve got experience using other 3D modelling and rendering software like Maya and Blender, you might be wondering how 3DS Max compares. This post will give you a high-level overview of what 3DS Max does well, where it comes up short, what the latest version is capable of doing now that it just became available to purchase\\unlock\\try\\free trial for 30 days. The worst thing that can happen when upgrading your software is having technical problems with the transfer. Thankfully, that’s very unlikely with 3DS Max. 3DS Max 2019 is available to download and unlock from Autodesk for Mac, Windows and Linux. The Mac version comes in a 7-Zip archive format which you can unzip to get access to the installers and additional files. The Windows and Linux versions come packaged in a disk image file (DMG or ISO, respectively). You can drag the DMG to your applications folder on Mac, or right click it and select open with Disk Imager to write it to a blank USB stick for use on a Windows PC. Alternatively, double clicking any file will open it in its default application if the application is installed already. You can also open the file in a virtual machine for compatibility testing. The Autodesk Account registration mechanism doesn’t seem to be ready yet, so I had to manually enter my user name and serial number after downloading the software. The offline installers are less user friendly than the online version, which you can navigate directly by signing into your Autodesk account at their site. The installer will create shortcuts on Windows that point to the executable files of each supported 3DS Max plug-in. The menus are new, but they match what you’re used to if you use Max already. 3DS Max is a 3D modelling and rendering software package, so it’s useful for more than just creating characters for games. It can be used to create architectural models, digital prototypes of 3D printed objects, animations for movies or gaming, and more. This year’s release offers a massive amount of new features. Here are some of the biggest for animators. Character Editing & Rigging Improvements Character modelling and animation aren’t the only things 3DS Max is used for, but it’s one of its more notable applications. The suite offers a huge array of tools, making it easy to model and animate your own characters without having to worry about tedious tasks like bone weighting. Both Max and Maya have better character importing capabilities than Blender and its rigging tools can’t compare to either of them (although Blender has a lot more features in general). 3DS Max 2019 has made some welcome additions to character modelling and rigging.
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